The Agent Deck Breakdown

Cards Usage Statistic

Main Deck

Archlord Kristya
Archlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Hecatrice
Hecatrice
Hecatrice
LIGHT 4
Hecatrice
  • ATK:

  • 1500

  • DEF:

  • 1100


You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Master Hyperion
Master Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

The Agent of Creation - Venus
The Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

Mystical Shine Ball
Mystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

The Agent of Mystery - Earth
The Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

Dark Hole
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    Forbidden Lance
    Forbidden Lance
    Forbidden Lance
    Spell Quick
    Forbidden Lance

      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

      Giant Trunade
      Giant Trunade
      Giant Trunade
      Spell Normal
      Giant Trunade

        Return all Spell and Trap Cards on the field to the hand.

        Mind Control
        Mind Control
        Mind Control
        Spell Normal
        Mind Control

          Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

          Monster Reborn
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Valhalla, Hall of the Fallen
              Valhalla, Hall of the Fallen
              Valhalla, Hall of the Fallen
              Spell Continuous
              Valhalla, Hall of the Fallen

                Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.

                Mirror Force
                Mirror Force
                Mirror Force
                Trap Normal
                Mirror Force

                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                  Solemn Judgment
                  Solemn Judgment
                  Solemn Judgment
                  Trap Counter
                  Solemn Judgment

                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                    Tag(s):

                    Solemn Warning
                    Solemn Warning
                    Solemn Warning
                    Trap Counter
                    Solemn Warning

                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                      Tag(s):

                      Torrential Tribute
                      Torrential Tribute
                      Torrential Tribute
                      Trap Normal
                      Torrential Tribute

                        When a monster(s) is Summoned: Destroy all monsters on the field.

                        Extra Deck

                        Ally of Justice Catastor
                        Ally of Justice Catastor
                        Ally of Justice Catastor
                        DARK 5
                        Ally of Justice Catastor
                        • ATK:

                        • 2200

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                        Black Rose Dragon
                        Black Rose Dragon
                        Black Rose Dragon
                        FIRE 7
                        Black Rose Dragon
                        • ATK:

                        • 2400

                        • DEF:

                        • 1800


                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                        Brionac, Dragon of the Ice Barrier
                        Brionac, Dragon of the Ice Barrier
                        Brionac, Dragon of the Ice Barrier
                        WATER 6
                        Brionac, Dragon of the Ice Barrier
                        • ATK:

                        • 2300

                        • DEF:

                        • 1400


                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                        Trishula, Dragon of the Ice Barrier
                        Trishula, Dragon of the Ice Barrier
                        Trishula, Dragon of the Ice Barrier
                        WATER 9
                        Trishula, Dragon of the Ice Barrier
                        • ATK:

                        • 2700

                        • DEF:

                        • 2000


                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                        Daigusto Phoenix
                        Daigusto Phoenix
                        Daigusto Phoenix
                        WIND
                        Daigusto Phoenix
                        • ATK:

                        • 1500

                        • DEF:

                        • 1100


                        2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

                        Gachi Gachi Gantetsu
                        Gachi Gachi Gantetsu
                        Gachi Gachi Gantetsu
                        EARTH
                        Gachi Gachi Gantetsu
                        • ATK:

                        • 500

                        • DEF:

                        • 1800


                        2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

                        Leviair the Sea Dragon
                        Leviair the Sea Dragon
                        Leviair the Sea Dragon
                        WIND
                        Leviair the Sea Dragon
                        • ATK:

                        • 1800

                        • DEF:

                        • 1600


                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                        Number 17: Leviathan Dragon
                        Number 17: Leviathan Dragon
                        Number 17: Leviathan Dragon
                        WATER
                        Number 17: Leviathan Dragon
                        • ATK:

                        • 2000

                        • DEF:

                        • 0


                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                        Main: 55 Extra: 15

                        2 cardArchlord Kristya
                        2 cardArchlord Kristya
                        Archlord Kristya
                        LIGHT 8
                        Archlord Kristya
                        • ATK:

                        • 2800

                        • DEF:

                        • 2300


                        If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


                        2 cardCyber Dragon 2 cardCyber Dragon
                        Cyber Dragon
                        LIGHT 5
                        Cyber Dragon
                        • ATK:

                        • 2100

                        • DEF:

                        • 1600


                        If only your opponent controls a monster, you can Special Summon this card (from your hand).


                        2 cardD.D. Crow 2 cardD.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        2 cardGellenduo 2 cardGellenduo
                        Gellenduo
                        LIGHT 4
                        Gellenduo
                        • ATK:

                        • 1700

                        • DEF:

                        • 0


                        Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.


                        1 cardHecatrice 1 cardHecatrice
                        Hecatrice
                        LIGHT 4
                        Hecatrice
                        • ATK:

                        • 1500

                        • DEF:

                        • 1100


                        You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.


                        1 cardHonest 1 cardHonest
                        Honest
                        LIGHT 4
                        Honest
                        • ATK:

                        • 1100

                        • DEF:

                        • 1900


                        During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                        3 cardMaster Hyperion 3 cardMaster Hyperion
                        Master Hyperion
                        LIGHT 8
                        Master Hyperion
                        • ATK:

                        • 2700

                        • DEF:

                        • 2100


                        You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


                        3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
                        The Agent of Creation - Venus
                        LIGHT 3
                        The Agent of Creation - Venus
                        • ATK:

                        • 1600

                        • DEF:

                        • 0


                        You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


                        3 cardThunder King Rai-Oh 3 cardThunder King Rai-Oh
                        Thunder King Rai-Oh
                        LIGHT 4
                        Thunder King Rai-Oh
                        • ATK:

                        • 1900

                        • DEF:

                        • 800


                        Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


                        3 cardMystical Shine Ball 3 cardMystical Shine Ball
                        Mystical Shine Ball
                        LIGHT 2
                        Mystical Shine Ball
                        • ATK:

                        • 500

                        • DEF:

                        • 500


                        A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


                        3 cardHerald of Orange Light
                        3 cardHerald of Orange Light
                        Herald of Orange Light
                        LIGHT 2
                        Herald of Orange Light
                        • ATK:

                        • 300

                        • DEF:

                        • 500


                        When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                        Tag(s):

                        3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
                        The Agent of Mystery - Earth
                        LIGHT 2
                        The Agent of Mystery - Earth
                        • ATK:

                        • 1000

                        • DEF:

                        • 800


                        When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


                        1 cardDark Hole
                        1 cardDark Hole
                        Dark Hole
                        Spell Normal
                        Dark Hole

                          Destroy all monsters on the field.


                          3 cardForbidden Lance 3 cardForbidden Lance
                          Forbidden Lance
                          Spell Quick
                          Forbidden Lance

                            Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                            1 cardGiant Trunade
                            1 cardGiant Trunade
                            Giant Trunade
                            Spell Normal
                            Giant Trunade

                              Return all Spell and Trap Cards on the field to the hand.


                              1 cardMind Control 1 cardMind Control
                              Mind Control
                              Spell Normal
                              Mind Control

                                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                1 cardMonster Reborn
                                1 cardMonster Reborn
                                Monster Reborn
                                Spell Normal
                                Monster Reborn

                                  Target 1 monster in either GY; Special Summon it.




                                  Tag(s):

                                  2 cardMystical Space Typhoon
                                  2 cardMystical Space Typhoon
                                  Mystical Space Typhoon
                                  Spell Quick
                                  Mystical Space Typhoon

                                    Target 1 Spell/Trap on the field; destroy that target.


                                    3 cardPot of Duality
                                    3 cardPot of Duality
                                    Pot of Duality
                                    Spell Normal
                                    Pot of Duality

                                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                      Tag(s):

                                      1 cardValhalla, Hall of the Fallen 1 cardValhalla, Hall of the Fallen
                                      Valhalla, Hall of the Fallen
                                      Spell Continuous
                                      Valhalla, Hall of the Fallen

                                        Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.


                                        2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                        Bottomless Trap Hole
                                        Trap Normal
                                        Bottomless Trap Hole

                                          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                          1 cardCall of the Haunted
                                          1 cardCall of the Haunted
                                          Call of the Haunted
                                          Trap Continuous
                                          Call of the Haunted

                                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                            2 cardDimensional Prison 2 cardDimensional Prison
                                            Dimensional Prison
                                            Trap Normal
                                            Dimensional Prison

                                              When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                              2 cardDust Tornado 2 cardDust Tornado
                                              Dust Tornado
                                              Trap Normal
                                              Dust Tornado

                                                Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                1 cardMirror Force
                                                1 cardMirror Force
                                                Mirror Force
                                                Trap Normal
                                                Mirror Force

                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                  1 cardSeven Tools of the Bandit 1 cardSeven Tools of the Bandit
                                                  Seven Tools of the Bandit
                                                  Trap Counter
                                                  Seven Tools of the Bandit

                                                    When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.


                                                    1 cardSolemn Judgment
                                                    1 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      2 cardSolemn Warning 2 cardSolemn Warning
                                                      Solemn Warning
                                                      Trap Counter
                                                      Solemn Warning

                                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                        Tag(s):

                                                        1 cardTorrential Tribute
                                                        1 cardTorrential Tribute
                                                        Torrential Tribute
                                                        Trap Normal
                                                        Torrential Tribute

                                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                                          1 cardTrap Dustshoot
                                                          1 cardTrap Dustshoot
                                                          Trap Dustshoot
                                                          Trap Normal
                                                          Trap Dustshoot

                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                            1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                            Chimeratech Fortress Dragon
                                                            DARK 8
                                                            Chimeratech Fortress Dragon
                                                            • ATK:

                                                            • 0

                                                            • DEF:

                                                            • 0


                                                            "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                            1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                            Ally of Justice Catastor
                                                            DARK 5
                                                            Ally of Justice Catastor
                                                            • ATK:

                                                            • 2200

                                                            • DEF:

                                                            • 1200


                                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                            1 cardAncient Sacred Wyvern 1 cardAncient Sacred Wyvern
                                                            Ancient Sacred Wyvern
                                                            LIGHT 7
                                                            Ancient Sacred Wyvern
                                                            • ATK:

                                                            • 2100

                                                            • DEF:

                                                            • 2000


                                                            1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.


                                                            1 cardArmory Arm 1 cardArmory Arm
                                                            Armory Arm
                                                            LIGHT 4
                                                            Armory Arm
                                                            • ATK:

                                                            • 1800

                                                            • DEF:

                                                            • 1200


                                                            1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                            1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                            Black Rose Dragon
                                                            FIRE 7
                                                            Black Rose Dragon
                                                            • ATK:

                                                            • 2400

                                                            • DEF:

                                                            • 1800


                                                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                            1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                            Brionac, Dragon of the Ice Barrier
                                                            WATER 6
                                                            Brionac, Dragon of the Ice Barrier
                                                            • ATK:

                                                            • 2300

                                                            • DEF:

                                                            • 1400


                                                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                            1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                            Gaia Knight, the Force of Earth
                                                            EARTH 6
                                                            Gaia Knight, the Force of Earth
                                                            • ATK:

                                                            • 2600

                                                            • DEF:

                                                            • 800


                                                            1 Tuner + 1 or more non-Tuner monsters


                                                            1 cardT.G. Hyper Librarian
                                                            1 cardT.G. Hyper Librarian
                                                            T.G. Hyper Librarian
                                                            DARK 5
                                                            T.G. Hyper Librarian
                                                            • ATK:

                                                            • 2400

                                                            • DEF:

                                                            • 1800


                                                            1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                            1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                            Trishula, Dragon of the Ice Barrier
                                                            WATER 9
                                                            Trishula, Dragon of the Ice Barrier
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                            2 cardDaigusto Phoenix 2 cardDaigusto Phoenix
                                                            Daigusto Phoenix
                                                            WIND
                                                            Daigusto Phoenix
                                                            • ATK:

                                                            • 1500

                                                            • DEF:

                                                            • 1100


                                                            2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                            1 cardGachi Gachi Gantetsu 1 cardGachi Gachi Gantetsu
                                                            Gachi Gachi Gantetsu
                                                            EARTH
                                                            Gachi Gachi Gantetsu
                                                            • ATK:

                                                            • 500

                                                            • DEF:

                                                            • 1800


                                                            2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                            1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                                                            Leviair the Sea Dragon
                                                            WIND
                                                            Leviair the Sea Dragon
                                                            • ATK:

                                                            • 1800

                                                            • DEF:

                                                            • 1600


                                                            2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                            1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                            Number 17: Leviathan Dragon
                                                            WATER
                                                            Number 17: Leviathan Dragon
                                                            • ATK:

                                                            • 2000

                                                            • DEF:

                                                            • 0


                                                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                            1 cardNumber 30: Acid Golem of Destruction 1 cardNumber 30: Acid Golem of Destruction
                                                            Number 30: Acid Golem of Destruction
                                                            WATER
                                                            Number 30: Acid Golem of Destruction
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 3000


                                                            2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                                                            ocg
                                                            The Agent
                                                            5







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