The Agent Deck Breakdown

Cards Usage Statistic

Main Deck

Archlord Kristya
Archlord Kristya
Archlord Kristya
LIGHT 8
Archlord Kristya
  • ATK:

  • 2800

  • DEF:

  • 2300


If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Darklord Asmodeus
Darklord Asmodeus
Darklord Asmodeus
DARK 8
Darklord Asmodeus
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.

Hecatrice
Hecatrice
Hecatrice
LIGHT 4
Hecatrice
  • ATK:

  • 1500

  • DEF:

  • 1100


You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Master Hyperion
Master Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

Snowman Eater
Snowman Eater
Snowman Eater
WATER 3
Snowman Eater
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.

The Agent of Creation - Venus
The Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

Mystical Shine Ball
Mystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.

The Agent of Mystery - Earth
The Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

Forbidden Lance
Forbidden Lance
Forbidden Lance
Spell Quick
Forbidden Lance

    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

    Giant Trunade
    Giant Trunade
    Giant Trunade
    Spell Normal
    Giant Trunade

      Return all Spell and Trap Cards on the field to the hand.

      Monster Reborn
      Monster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.



        Tag(s):

        Mystical Space Typhoon
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.

          Pot of Duality
          Pot of Duality
          Pot of Duality
          Spell Normal
          Pot of Duality

            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



            Tag(s):

            Super Polymerization
            Super Polymerization
            Super Polymerization
            Spell Quick
            Super Polymerization

              Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



              Tag(s):

              Valhalla, Hall of the Fallen
              Valhalla, Hall of the Fallen
              Valhalla, Hall of the Fallen
              Spell Continuous
              Valhalla, Hall of the Fallen

                Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.

                Call of the Haunted
                Call of the Haunted
                Call of the Haunted
                Trap Continuous
                Call of the Haunted

                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                  Fiendish Chain
                  Fiendish Chain
                  Fiendish Chain
                  Trap Continuous
                  Fiendish Chain

                    Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.

                    Rivalry of Warlords
                    Rivalry of Warlords
                    Rivalry of Warlords
                    Trap Continuous
                    Rivalry of Warlords

                      Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                      Royal Decree
                      Royal Decree
                      Royal Decree
                      Trap Continuous
                      Royal Decree

                        Negate all other Trap effects on the field.

                        Solemn Judgment
                        Solemn Judgment
                        Solemn Judgment
                        Trap Counter
                        Solemn Judgment

                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                          Tag(s):

                          Solemn Warning
                          Solemn Warning
                          Solemn Warning
                          Trap Counter
                          Solemn Warning

                            When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                            Tag(s):

                            Torrential Tribute
                            Torrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.

                              Extra Deck

                              Chimeratech Fortress Dragon
                              Chimeratech Fortress Dragon
                              Chimeratech Fortress Dragon
                              DARK 8
                              Chimeratech Fortress Dragon
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                              Elemental HERO The Shining
                              Elemental HERO The Shining
                              Elemental HERO The Shining
                              LIGHT 8
                              Elemental HERO The Shining
                              • ATK:

                              • 2600

                              • DEF:

                              • 2100


                              1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.

                              Vision HERO Adoration
                              Vision HERO Adoration
                              Vision HERO Adoration
                              DARK 8
                              Vision HERO Adoration
                              • ATK:

                              • 2800

                              • DEF:

                              • 2100


                              2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn.

                              Ally of Justice Catastor
                              Ally of Justice Catastor
                              Ally of Justice Catastor
                              DARK 5
                              Ally of Justice Catastor
                              • ATK:

                              • 2200

                              • DEF:

                              • 1200


                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                              Ancient Sacred Wyvern
                              Ancient Sacred Wyvern
                              Ancient Sacred Wyvern
                              LIGHT 7
                              Ancient Sacred Wyvern
                              • ATK:

                              • 2100

                              • DEF:

                              • 2000


                              1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.

                              Armory Arm
                              Armory Arm
                              Armory Arm
                              LIGHT 4
                              Armory Arm
                              • ATK:

                              • 1800

                              • DEF:

                              • 1200


                              1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                              Black Rose Dragon
                              Black Rose Dragon
                              Black Rose Dragon
                              FIRE 7
                              Black Rose Dragon
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                              Brionac, Dragon of the Ice Barrier
                              Brionac, Dragon of the Ice Barrier
                              Brionac, Dragon of the Ice Barrier
                              WATER 6
                              Brionac, Dragon of the Ice Barrier
                              • ATK:

                              • 2300

                              • DEF:

                              • 1400


                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                              Scrap Dragon
                              Scrap Dragon
                              Scrap Dragon
                              EARTH 8
                              Scrap Dragon
                              • ATK:

                              • 2800

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                              T.G. Hyper Librarian
                              T.G. Hyper Librarian
                              T.G. Hyper Librarian
                              DARK 5
                              T.G. Hyper Librarian
                              • ATK:

                              • 2400

                              • DEF:

                              • 1800


                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                              Trishula, Dragon of the Ice Barrier
                              Trishula, Dragon of the Ice Barrier
                              Trishula, Dragon of the Ice Barrier
                              WATER 9
                              Trishula, Dragon of the Ice Barrier
                              • ATK:

                              • 2700

                              • DEF:

                              • 2000


                              1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                              Daigusto Phoenix
                              Daigusto Phoenix
                              Daigusto Phoenix
                              WIND
                              Daigusto Phoenix
                              • ATK:

                              • 1500

                              • DEF:

                              • 1100


                              2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

                              Gachi Gachi Gantetsu
                              Gachi Gachi Gantetsu
                              Gachi Gachi Gantetsu
                              EARTH
                              Gachi Gachi Gantetsu
                              • ATK:

                              • 500

                              • DEF:

                              • 1800


                              2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

                              Number 17: Leviathan Dragon
                              Number 17: Leviathan Dragon
                              Number 17: Leviathan Dragon
                              WATER
                              Number 17: Leviathan Dragon
                              • ATK:

                              • 2000

                              • DEF:

                              • 0


                              2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                              Shining Elf
                              Shining Elf
                              Shining Elf
                              WIND
                              Shining Elf
                              • ATK:

                              • 1600

                              • DEF:

                              • 1000


                              2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.

                              Main: 55 Extra: 15

                              2 cardArchlord Kristya
                              2 cardArchlord Kristya
                              Archlord Kristya
                              LIGHT 8
                              Archlord Kristya
                              • ATK:

                              • 2800

                              • DEF:

                              • 2300


                              If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


                              2 cardCyber Dragon 2 cardCyber Dragon
                              Cyber Dragon
                              LIGHT 5
                              Cyber Dragon
                              • ATK:

                              • 2100

                              • DEF:

                              • 1600


                              If only your opponent controls a monster, you can Special Summon this card (from your hand).


                              2 cardD.D. Crow 2 cardD.D. Crow
                              D.D. Crow
                              DARK 1
                              D.D. Crow
                              • ATK:

                              • 100

                              • DEF:

                              • 100


                              (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                              3 cardDarklord Asmodeus 3 cardDarklord Asmodeus
                              Darklord Asmodeus
                              DARK 8
                              Darklord Asmodeus
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.


                              2 cardHecatrice 2 cardHecatrice
                              Hecatrice
                              LIGHT 4
                              Hecatrice
                              • ATK:

                              • 1500

                              • DEF:

                              • 1100


                              You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.


                              1 cardHonest 1 cardHonest
                              Honest
                              LIGHT 4
                              Honest
                              • ATK:

                              • 1100

                              • DEF:

                              • 1900


                              During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                              3 cardMaster Hyperion 3 cardMaster Hyperion
                              Master Hyperion
                              LIGHT 8
                              Master Hyperion
                              • ATK:

                              • 2700

                              • DEF:

                              • 2100


                              You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


                              3 cardSnowman Eater 3 cardSnowman Eater
                              Snowman Eater
                              WATER 3
                              Snowman Eater
                              • ATK:

                              • 0

                              • DEF:

                              • 1900


                              If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.


                              3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
                              The Agent of Creation - Venus
                              LIGHT 3
                              The Agent of Creation - Venus
                              • ATK:

                              • 1600

                              • DEF:

                              • 0


                              You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


                              3 cardMystical Shine Ball 3 cardMystical Shine Ball
                              Mystical Shine Ball
                              LIGHT 2
                              Mystical Shine Ball
                              • ATK:

                              • 500

                              • DEF:

                              • 500


                              A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


                              2 cardHerald of Orange Light
                              2 cardHerald of Orange Light
                              Herald of Orange Light
                              LIGHT 2
                              Herald of Orange Light
                              • ATK:

                              • 300

                              • DEF:

                              • 500


                              When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


                              3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
                              The Agent of Mystery - Earth
                              LIGHT 2
                              The Agent of Mystery - Earth
                              • ATK:

                              • 1000

                              • DEF:

                              • 800


                              When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


                              3 cardForbidden Lance 3 cardForbidden Lance
                              Forbidden Lance
                              Spell Quick
                              Forbidden Lance

                                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                1 cardGiant Trunade
                                1 cardGiant Trunade
                                Giant Trunade
                                Spell Normal
                                Giant Trunade

                                  Return all Spell and Trap Cards on the field to the hand.


                                  1 cardMonster Reborn
                                  1 cardMonster Reborn
                                  Monster Reborn
                                  Spell Normal
                                  Monster Reborn

                                    Target 1 monster in either GY; Special Summon it.




                                    Tag(s):

                                    2 cardMystical Space Typhoon
                                    2 cardMystical Space Typhoon
                                    Mystical Space Typhoon
                                    Spell Quick
                                    Mystical Space Typhoon

                                      Target 1 Spell/Trap on the field; destroy that target.


                                      2 cardPot of Duality
                                      2 cardPot of Duality
                                      Pot of Duality
                                      Spell Normal
                                      Pot of Duality

                                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                        Tag(s):

                                        2 cardSuper Polymerization
                                        2 cardSuper Polymerization
                                        Super Polymerization
                                        Spell Quick
                                        Super Polymerization

                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                          Tag(s):

                                          3 cardValhalla, Hall of the Fallen 3 cardValhalla, Hall of the Fallen
                                          Valhalla, Hall of the Fallen
                                          Spell Continuous
                                          Valhalla, Hall of the Fallen

                                            Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.


                                            1 cardCall of the Haunted
                                            1 cardCall of the Haunted
                                            Call of the Haunted
                                            Trap Continuous
                                            Call of the Haunted

                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                              1 cardFiendish Chain 1 cardFiendish Chain
                                              Fiendish Chain
                                              Trap Continuous
                                              Fiendish Chain

                                                Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                3 cardRivalry of Warlords
                                                3 cardRivalry of Warlords
                                                Rivalry of Warlords
                                                Trap Continuous
                                                Rivalry of Warlords

                                                  Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                  3 cardRoyal Decree 3 cardRoyal Decree
                                                  Royal Decree
                                                  Trap Continuous
                                                  Royal Decree

                                                    Negate all other Trap effects on the field.


                                                    1 cardSolemn Judgment
                                                    1 cardSolemn Judgment
                                                    Solemn Judgment
                                                    Trap Counter
                                                    Solemn Judgment

                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                      Tag(s):

                                                      2 cardSolemn Warning 2 cardSolemn Warning
                                                      Solemn Warning
                                                      Trap Counter
                                                      Solemn Warning

                                                        When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                        Tag(s):

                                                        1 cardTorrential Tribute
                                                        1 cardTorrential Tribute
                                                        Torrential Tribute
                                                        Trap Normal
                                                        Torrential Tribute

                                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                                          1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                          Chimeratech Fortress Dragon
                                                          DARK 8
                                                          Chimeratech Fortress Dragon
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                          1 cardElemental HERO The Shining 1 cardElemental HERO The Shining
                                                          Elemental HERO The Shining
                                                          LIGHT 8
                                                          Elemental HERO The Shining
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 2100


                                                          1 "Elemental HERO" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished "Elemental HERO" monsters. When this card is sent from the field to the Graveyard: You can target up to 2 of your banished "Elemental HERO" monsters; add those targets to your hand.


                                                          1 cardVision HERO Adoration 1 cardVision HERO Adoration
                                                          Vision HERO Adoration
                                                          DARK 8
                                                          Vision HERO Adoration
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2100


                                                          2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn.


                                                          1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                          Ally of Justice Catastor
                                                          DARK 5
                                                          Ally of Justice Catastor
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 1200


                                                          1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                          1 cardAncient Sacred Wyvern 1 cardAncient Sacred Wyvern
                                                          Ancient Sacred Wyvern
                                                          LIGHT 7
                                                          Ancient Sacred Wyvern
                                                          • ATK:

                                                          • 2100

                                                          • DEF:

                                                          • 2000


                                                          1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.


                                                          1 cardArmory Arm 1 cardArmory Arm
                                                          Armory Arm
                                                          LIGHT 4
                                                          Armory Arm
                                                          • ATK:

                                                          • 1800

                                                          • DEF:

                                                          • 1200


                                                          1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                          1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                          Black Rose Dragon
                                                          FIRE 7
                                                          Black Rose Dragon
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1800


                                                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                          1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                          Brionac, Dragon of the Ice Barrier
                                                          WATER 6
                                                          Brionac, Dragon of the Ice Barrier
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1400


                                                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                          1 cardScrap Dragon 1 cardScrap Dragon
                                                          Scrap Dragon
                                                          EARTH 8
                                                          Scrap Dragon
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                          1 cardT.G. Hyper Librarian
                                                          1 cardT.G. Hyper Librarian
                                                          T.G. Hyper Librarian
                                                          DARK 5
                                                          T.G. Hyper Librarian
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 1800


                                                          1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                          1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                          Trishula, Dragon of the Ice Barrier
                                                          WATER 9
                                                          Trishula, Dragon of the Ice Barrier
                                                          • ATK:

                                                          • 2700

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                          1 cardDaigusto Phoenix 1 cardDaigusto Phoenix
                                                          Daigusto Phoenix
                                                          WIND
                                                          Daigusto Phoenix
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 1100


                                                          2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                          1 cardGachi Gachi Gantetsu 1 cardGachi Gachi Gantetsu
                                                          Gachi Gachi Gantetsu
                                                          EARTH
                                                          Gachi Gachi Gantetsu
                                                          • ATK:

                                                          • 500

                                                          • DEF:

                                                          • 1800


                                                          2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                          1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                          Number 17: Leviathan Dragon
                                                          WATER
                                                          Number 17: Leviathan Dragon
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 0


                                                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                          1 cardShining Elf 1 cardShining Elf
                                                          Shining Elf
                                                          WIND
                                                          Shining Elf
                                                          • ATK:

                                                          • 1600

                                                          • DEF:

                                                          • 1000


                                                          2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.


                                                          ocg
                                                          The Agent
                                                          5







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