The Agent Deck Breakdown

Cards Usage Statistic

Main Deck

Cyber Dragon
Cyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).

Electric Virus
Electric Virus
Electric Virus
LIGHT 3
Electric Virus
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard this card to the Graveyard, then target 1 Machine or Dragon-Type monster your opponent controls; take control of that target until the End Phase.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Master Hyperion
Master Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

Puppet Plant
Puppet Plant
Puppet Plant
EARTH 3
Puppet Plant
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard this card to the Graveyard, then target 1 Warrior or Spellcaster-Type monster your opponent controls; take control of that target until the End Phase.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Snowman Eater
Snowman Eater
Snowman Eater
WATER 3
Snowman Eater
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.

T.G. Warwolf
T.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".

The Agent of Creation - Venus
The Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

Mystical Shine Ball
Mystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

T.G. Striker
T.G. Striker
T.G. Striker
EARTH 2
T.G. Striker
  • ATK:

  • 800

  • DEF:

  • 0


If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".

The Agent of Mystery - Earth
The Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Dark Hole
    Dark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      Forbidden Lance
      Forbidden Lance
      Forbidden Lance
      Spell Quick
      Forbidden Lance

        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

        Giant Trunade
        Giant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.

          Monster Reborn
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Pot of Duality
              Pot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                Tag(s):

                Bottomless Trap Hole
                Bottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                  Call of the Haunted
                  Call of the Haunted
                  Call of the Haunted
                  Trap Continuous
                  Call of the Haunted

                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                    Dust Tornado
                    Dust Tornado
                    Dust Tornado
                    Trap Normal
                    Dust Tornado

                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                      Mirror Force
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                        Return from the Different Dimension
                        Return from the Different Dimension
                        Return from the Different Dimension
                        Trap Normal
                        Return from the Different Dimension

                          Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.

                          Solemn Judgment
                          Solemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                            Tag(s):

                            Solemn Warning
                            Solemn Warning
                            Solemn Warning
                            Trap Counter
                            Solemn Warning

                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                              Tag(s):

                              Torrential Tribute
                              Torrential Tribute
                              Torrential Tribute
                              Trap Normal
                              Torrential Tribute

                                When a monster(s) is Summoned: Destroy all monsters on the field.

                                Trap Dustshoot
                                Trap Dustshoot
                                Trap Dustshoot
                                Trap Normal
                                Trap Dustshoot

                                  Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                  Extra Deck

                                  Chimeratech Fortress Dragon
                                  Chimeratech Fortress Dragon
                                  Chimeratech Fortress Dragon
                                  DARK 8
                                  Chimeratech Fortress Dragon
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                  Ally of Justice Catastor
                                  Ally of Justice Catastor
                                  Ally of Justice Catastor
                                  DARK 5
                                  Ally of Justice Catastor
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                  Ancient Sacred Wyvern
                                  Ancient Sacred Wyvern
                                  Ancient Sacred Wyvern
                                  LIGHT 7
                                  Ancient Sacred Wyvern
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 2000


                                  1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.

                                  Armory Arm
                                  Armory Arm
                                  Armory Arm
                                  LIGHT 4
                                  Armory Arm
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1200


                                  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                  Black Rose Dragon
                                  Black Rose Dragon
                                  Black Rose Dragon
                                  FIRE 7
                                  Black Rose Dragon
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                  Brionac, Dragon of the Ice Barrier
                                  Brionac, Dragon of the Ice Barrier
                                  Brionac, Dragon of the Ice Barrier
                                  WATER 6
                                  Brionac, Dragon of the Ice Barrier
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1400


                                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                  Scrap Dragon
                                  Scrap Dragon
                                  Scrap Dragon
                                  EARTH 8
                                  Scrap Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                                  Stardust Dragon
                                  Stardust Dragon
                                  Stardust Dragon
                                  WIND 8
                                  Stardust Dragon
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                                  T.G. Hyper Librarian
                                  T.G. Hyper Librarian
                                  T.G. Hyper Librarian
                                  DARK 5
                                  T.G. Hyper Librarian
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                  Trishula, Dragon of the Ice Barrier
                                  Trishula, Dragon of the Ice Barrier
                                  Trishula, Dragon of the Ice Barrier
                                  WATER 9
                                  Trishula, Dragon of the Ice Barrier
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2000


                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                                  T.G. Wonder Magician
                                  T.G. Wonder Magician
                                  T.G. Wonder Magician
                                  LIGHT 5
                                  T.G. Wonder Magician
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 0


                                  1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                                  Daigusto Phoenix
                                  Daigusto Phoenix
                                  Daigusto Phoenix
                                  WIND
                                  Daigusto Phoenix
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1100


                                  2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

                                  Gachi Gachi Gantetsu
                                  Gachi Gachi Gantetsu
                                  Gachi Gachi Gantetsu
                                  EARTH
                                  Gachi Gachi Gantetsu
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 1800


                                  2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

                                  Leviair the Sea Dragon
                                  Leviair the Sea Dragon
                                  Leviair the Sea Dragon
                                  WIND
                                  Leviair the Sea Dragon
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1600


                                  2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                                  Number 17: Leviathan Dragon
                                  Number 17: Leviathan Dragon
                                  Number 17: Leviathan Dragon
                                  WATER
                                  Number 17: Leviathan Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                  Number 30: Acid Golem of Destruction
                                  Number 30: Acid Golem of Destruction
                                  Number 30: Acid Golem of Destruction
                                  WATER
                                  Number 30: Acid Golem of Destruction
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.

                                  Main: 55 Extra: 15

                                  2 cardArchlord Kristya 2 cardArchlord Kristya
                                  Archlord Kristya
                                  LIGHT 8
                                  Archlord Kristya
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2300


                                  If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.


                                  3 cardCipher Soldier 3 cardCipher Soldier
                                  Cipher Soldier
                                  EARTH 3
                                  Cipher Soldier
                                  • ATK:

                                  • 1350

                                  • DEF:

                                  • 1800


                                  If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


                                  1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                                  Gorz the Emissary of Darkness
                                  DARK 7
                                  Gorz the Emissary of Darkness
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2500


                                  When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                                  1 cardHonest 1 cardHonest
                                  Honest
                                  LIGHT 4
                                  Honest
                                  • ATK:

                                  • 1100

                                  • DEF:

                                  • 1900


                                  During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                                  3 cardMaster Hyperion 3 cardMaster Hyperion
                                  Master Hyperion
                                  LIGHT 8
                                  Master Hyperion
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 2100


                                  You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


                                  1 cardSangan
                                  1 cardSangan
                                  Sangan
                                  DARK 3
                                  Sangan
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 600


                                  If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                  3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
                                  The Agent of Creation - Venus
                                  LIGHT 3
                                  The Agent of Creation - Venus
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 0


                                  You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


                                  2 cardThunder King Rai-Oh 2 cardThunder King Rai-Oh
                                  Thunder King Rai-Oh
                                  LIGHT 4
                                  Thunder King Rai-Oh
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 800


                                  Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


                                  3 cardMystical Shine Ball 3 cardMystical Shine Ball
                                  Mystical Shine Ball
                                  LIGHT 2
                                  Mystical Shine Ball
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


                                  3 cardHerald of Orange Light
                                  3 cardHerald of Orange Light
                                  Herald of Orange Light
                                  LIGHT 2
                                  Herald of Orange Light
                                  • ATK:

                                  • 300

                                  • DEF:

                                  • 500


                                  When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                                  Tag(s):

                                  3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
                                  The Agent of Mystery - Earth
                                  LIGHT 2
                                  The Agent of Mystery - Earth
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 800


                                  When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


                                  1 cardBook of Moon 1 cardBook of Moon
                                  Book of Moon
                                  Spell Quick
                                  Book of Moon

                                    Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                    3 cardCards from the Sky
                                    3 cardCards from the Sky
                                    Cards from the Sky
                                    Spell Normal
                                    Cards from the Sky

                                      Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.


                                      1 cardDark Hole
                                      1 cardDark Hole
                                      Dark Hole
                                      Spell Normal
                                      Dark Hole

                                        Destroy all monsters on the field.


                                        1 cardMonster Reborn
                                        1 cardMonster Reborn
                                        Monster Reborn
                                        Spell Normal
                                        Monster Reborn

                                          Target 1 monster in either GY; Special Summon it.




                                          Tag(s):

                                          2 cardMystical Space Typhoon
                                          2 cardMystical Space Typhoon
                                          Mystical Space Typhoon
                                          Spell Quick
                                          Mystical Space Typhoon

                                            Target 1 Spell/Trap on the field; destroy that target.


                                            3 cardPot of Duality
                                            3 cardPot of Duality
                                            Pot of Duality
                                            Spell Normal
                                            Pot of Duality

                                              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                              Tag(s):

                                              2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                              Bottomless Trap Hole
                                              Trap Normal
                                              Bottomless Trap Hole

                                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                2 cardChain Disappearance 2 cardChain Disappearance
                                                Chain Disappearance
                                                Trap Normal
                                                Chain Disappearance

                                                  When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                  3 cardDimensional Prison 3 cardDimensional Prison
                                                  Dimensional Prison
                                                  Trap Normal
                                                  Dimensional Prison

                                                    When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                    3 cardDust Tornado 3 cardDust Tornado
                                                    Dust Tornado
                                                    Trap Normal
                                                    Dust Tornado

                                                      Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                      2 cardGozen Match
                                                      2 cardGozen Match
                                                      Gozen Match
                                                      Trap Continuous
                                                      Gozen Match

                                                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                        1 cardMalevolent Catastrophe 1 cardMalevolent Catastrophe
                                                        Malevolent Catastrophe
                                                        Trap Normal
                                                        Malevolent Catastrophe

                                                          When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.


                                                          1 cardSolemn Judgment 1 cardSolemn Judgment
                                                          Solemn Judgment
                                                          Trap Counter
                                                          Solemn Judgment

                                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                            Tag(s):

                                                            2 cardSolemn Warning 2 cardSolemn Warning
                                                            Solemn Warning
                                                            Trap Counter
                                                            Solemn Warning

                                                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                              Tag(s):

                                                              2 cardTorrential Tribute
                                                              2 cardTorrential Tribute
                                                              Torrential Tribute
                                                              Trap Normal
                                                              Torrential Tribute

                                                                When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                1 cardTrap Dustshoot
                                                                1 cardTrap Dustshoot
                                                                Trap Dustshoot
                                                                Trap Normal
                                                                Trap Dustshoot

                                                                  Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                  1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                  Ally of Justice Catastor
                                                                  DARK 5
                                                                  Ally of Justice Catastor
                                                                  • ATK:

                                                                  • 2200

                                                                  • DEF:

                                                                  • 1200


                                                                  1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                  1 cardAncient Sacred Wyvern 1 cardAncient Sacred Wyvern
                                                                  Ancient Sacred Wyvern
                                                                  LIGHT 7
                                                                  Ancient Sacred Wyvern
                                                                  • ATK:

                                                                  • 2100

                                                                  • DEF:

                                                                  • 2000


                                                                  1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.


                                                                  1 cardArmory Arm 1 cardArmory Arm
                                                                  Armory Arm
                                                                  LIGHT 4
                                                                  Armory Arm
                                                                  • ATK:

                                                                  • 1800

                                                                  • DEF:

                                                                  • 1200


                                                                  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                  1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                  Black Rose Dragon
                                                                  FIRE 7
                                                                  Black Rose Dragon
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1800


                                                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                  1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                  Brionac, Dragon of the Ice Barrier
                                                                  WATER 6
                                                                  Brionac, Dragon of the Ice Barrier
                                                                  • ATK:

                                                                  • 2300

                                                                  • DEF:

                                                                  • 1400


                                                                  1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                  1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                                  Gaia Knight, the Force of Earth
                                                                  EARTH 6
                                                                  Gaia Knight, the Force of Earth
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 800


                                                                  1 Tuner + 1 or more non-Tuner monsters


                                                                  1 cardMagical Android 1 cardMagical Android
                                                                  Magical Android
                                                                  LIGHT 5
                                                                  Magical Android
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1700


                                                                  1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                                  1 cardMist Wurm 1 cardMist Wurm
                                                                  Mist Wurm
                                                                  WIND 9
                                                                  Mist Wurm
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1500


                                                                  1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                                                  1 cardScrap Dragon 1 cardScrap Dragon
                                                                  Scrap Dragon
                                                                  EARTH 8
                                                                  Scrap Dragon
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2000


                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.


                                                                  1 cardStardust Dragon 1 cardStardust Dragon
                                                                  Stardust Dragon
                                                                  WIND 8
                                                                  Stardust Dragon
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2000


                                                                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                                  1 cardT.G. Hyper Librarian
                                                                  1 cardT.G. Hyper Librarian
                                                                  T.G. Hyper Librarian
                                                                  DARK 5
                                                                  T.G. Hyper Librarian
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1800


                                                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                  1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                                  Trishula, Dragon of the Ice Barrier
                                                                  WATER 9
                                                                  Trishula, Dragon of the Ice Barrier
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 2000


                                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                  2 cardGachi Gachi Gantetsu 2 cardGachi Gachi Gantetsu
                                                                  Gachi Gachi Gantetsu
                                                                  EARTH
                                                                  Gachi Gachi Gantetsu
                                                                  • ATK:

                                                                  • 500

                                                                  • DEF:

                                                                  • 1800


                                                                  2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                                  1 cardGrenosaurus 1 cardGrenosaurus
                                                                  Grenosaurus
                                                                  FIRE
                                                                  Grenosaurus
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 1900


                                                                  2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.



                                                                  THE AGENT Decks in OCG








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